Unit 2 builds on the knowledge of Unit 1, students will explore technology career options and learn why a basic understanding of physics and math is so vital to designing a game. Students will learn:
What makes a good game
Simple design techniques
How to organize and complete a project using the Design Cycle
How a game development team functions
How much those additional math and science classes will payoff down the road
Author:
Pat Rox Last modified:
10/13/2016 5:30 AM (EST)