ET Portfolio and Capstone 2013A

Home > Evidence of Program Outcomes

Evidence of Program Outcomes

Click to ExpandOverview

Program Outcome 1

Integration of Technology for Diverse Learners
Click to ExpandDirections
Click to ExpandEvaluation Method
File Attachments:
  1. ET5043 Module 4 Capstone.pdf ET5043 Module 4 Capstone.pdf
    This artifact was created to show how technology can be integrated in a curriculum and be an interactive, engaging tool for learning that targets a diverse group of learners. Web 2.0 is more than just a buzz word. It is a concept that helps communication and collaboration around, over, and through the barriers to help diverse students and be educated of a concept. Whether it is an academic environment or in a professional environment, Web 2.0 tools are used every where. The skills necessary for success in a professional situation need to me developed and honed and what best environment to learn these concepts than in a classroom. Twenty-first century skill are a must in order to be successful and productive in the world we live in today. All types of students will be touched by the use of technology in their future endeavors.

Program Outcome 2

Research-based Instructional Strategies
Click to ExpandDirections
Click to ExpandEvaluation Method
File Attachments:
  1. ED5013 Module 4 Application Capstone.pdf ED5013 Module 4 Application Capstone.pdf
    This artifact was created to show how research-based instructional strategies can change the way one teaches. By using information to shape a lesson so that it impacts every student, one must reflect and be open to changing their lesson and classroom styles. By doing this, the teacher can engage the student, preferably with technology, giving them the opportunity to be successful in their academic experiences.

Program Outcome 3

Model Best Practices
Click to ExpandDirections
Click to ExpandEvaluation Method
File Attachments:
  1. Check Book Reconciliation Game.ppsx Check Book Reconciliation Game.ppsx
  2. DL5023 Module 4 Capstone.pdf DL5023 Module 4 Capstone.pdf
    This artifact displays how taking time to design and develop technology-rich programs can impact student ability and that modeling best practices in teaching, learning can lead to meaningful assessments that can indicate student growth.

Program Outcome 4

Analysis and Use of Research
Click to ExpandDirections
Click to ExpandEvaluation Method
File Attachments:
  1. ED5153 Module 2 Application-Capstone.pdf ED5153 Module 2 Application-Capstone.pdf
    I think that this artifact aligns with the Educational Technology Outcome 4 for the ET Portfolio and Capstone portion of the class. Program Outcome 4 focuses on analysis and use of research. This Application is analyzing research data that I have conducted and using the results to modify instructional methods and content and to guide learners so that they have every opportunity to be successful in the classroom. X

Program Outcome 5

Digital Citizenship and Global Awareness
Click to ExpandDirections
Click to ExpandEvaluation Method
File Attachments:
  1. ET5033 Module 3 Application Capstone.pdf ET5033 Module 3 Application Capstone.pdf
    I believe that this artifact models safe, healthy, legal, and ethical uses of digital information and technology to teach digital citizenship and global awareness. By developing a standards-based, multimedia project that will introduce students to a new technology tool and give them the skills they will need in the twenty-first century.
  2. ET5033 Module 3 Application.ppsx ET5033 Module 3 Application.ppsx
    Either demonstrate the tool or provide an instruction set for its use. Use video and/or audio, all of which should be housed on the Web.

Program Outcome 6

Ongoing Professional Learning and Leading
Click to ExpandDirections
Click to ExpandEvaluation Method
File Attachments:
  1. ET5063 Module 4 Application Capstone.pdf ET5063 Module 4 Application Capstone.pdf
    I believe that this artifact demonstrates how I can develop professional development opportunities for my colleagues with digital technology. By creating a curriculum, I have shown tha I can research a software, teach how to use it, and demonstrate my leardership sills.
Author: Kevin Holben
Last modified: 8/9/2015 6:05 PM (EST)