If you want to get serious about games and education, here are some websites, articles, and names to get you started. Do not forget websites on previous levels.
http://www.gamemaker.nl. Bowman, R.F. (1982). A Pac-Man theory of motivation. Tactical implications for classroom instruction. Educational Technology 22(9), 14-17. Burgo, D., Tattersall, C., & Koper, R. (2005). Re-purposing existing generic games and simulations for e-learning Clegg, A.A. (1991). Games and simulations in social studies education. . In Shaver, J. P., (Ed). Handbook of research on social studies teaching and learning. <st1:State w:st="on"><st1:place w:st="on">New York</st1:place></st1:State>: Macmillan. Pp. 523-528. Dickey, M. D. (2005) Engaging by design: How engagement strategies in popular computer and video games can inform instructional design. In Educational Technology Research & Development, 53(2), 67-83. Foreman. Video game studies and the emerging instructional revolution Frasca, G. (2001b). Videogrames of the oppressed: Videogames as a means for critical thinking and debate. Gee, J. P. (2003). What videogames have to teach us about learning and literacy. <st1:State w:st="on"><st1:place w:st="on">New York</st1:place></st1:State>: Palgrave MacMillan. Gee, J.P. (2005) What Would a State of the Art Instructional Video Game Look Like?. In Innovate Journal of online education. Volume 1. Issue 6. <st1:State w:st="on">Florida</st1:State>: Gouglas, S., Sinclair, S., Ellefson, Ol, & Sharplin, S. Neverwinter Nights in <st1:State w:st="on"><st1:place w:st="on">Alberta</st1:place></st1:State>: Conceptions of narrativity through fantasy role-playing games in a graduate classroom Halverson. What can K-12 school leaders learn from video games and gaming? Retrieved March 24, 2006 from http://www.innovateonline.info/index.php?view=article&id=81 Hayes, E. Women, Video Gaming & Learning:Beyond Stereotypes. TechTrends 49(5), p. 23-28. Kafai, Y. The educational potential of electronic games: From games–to–teach to games–to–learn
http://www.freewebs.com/schoolgamemaker/ Tony Forster’s site
http://billkerr.blogspot.com/ Often blogs on game making
http://cnets.iste.org/students/s_stands.html While not dealing with games, this lists technology standards that students are recommended to learn in school
Kennedy, David. (2003) Fun is fine: Toward a philosophy of game design. [website], Joystick101, viewed 1 July 2003, http://www.joystick101.org/story/2003/6/19/15443/0550
King. Educators turn to games for help.
Kirriemuir, J. (2002). Video Gaming, Education and Digital Learning Technologies. D-Lib Magazine, 8. Retrieved January 21, 2005, from http://www.dlib.org/dlib/february02/kirriemuir/02kirriemuir.html.
Leyland, B. (1996) How can computer games offer deep learning and still be fun. In the conference Ascilite, December 2nd-4th, 1996. Available at [http://www.ascilite.org.au/conferences/adelaide96/papers/14.html]. Last access in November 9th, 2005.
Prensky, M. (2000). Digital game-based learning. McGraw-Hill
Repenning, I. Tutorial: Game design for education
Schrader, P. G., Zheng, D., & Young, M. Teachers' perceptions of video games: MMOGs and the future of preservice teacher education. Retrieved March 24, 2006 from http://www.innovateonline.info/index.php?view=article&id=125.
Scott, C. (2003). Can grand theft auto inspire professors? Chronicle of Higher Education 49(49), p 31-33.
Seay, J. (1997). Education and simulation/gaming and computers. Retrieved August, 2002 from http://www.cofc.edu/~seay/cb/simgames.html.
Shaffer, D. W. 2005. Epistemic games. Innovate 1(6). Retrieved March 24, 2006 from http://www.innovateonline.info/index.php?view=article&id=79
Smedley, T. & Higgins, K. (2005). Virtual technology: Bringing the world into the special education classroom .Intervention in School & Clinic, 41(2), p114-119. Retrieved March 30 from http://library.gcu.edu:2048/login?url=http://search.epnet.com/login.aspx?direct=true&db=aph&an=18886353&loginpage=Login.asp
Squire, K. & Jenkins, H. (2004). Harnessing the power of games in education. Insight, 3(1), 5-33.
Squire, K. & Jenkins, H. Games-to-teach project: Year 1 research results (PowerPoint)
Squire, K. (2005) Changing the Game: What Happens When Video Games Enter the Classroom?. In Innovate 1 (6). Florida: Nova Southeastern University. Accessed March 24, 2006 from http://www.innovateonline.info/index.php?view=article&id=82.
Upitis, R. (1998). From hackers to luddites, game players to game creators: profiles of adolescent students using technology. Journal of Curriculum Studies 30 (3) p293-318. Retrieved April 1, 2006 from http://library.gcu.edu:2048/login?url=http://search.epnet.com/login.aspx?direct=true&db=aph&an=7614483&loginpage=Login.asp
Virvou, M., Katsionis, G., & Manos, K. (2005). Combining software games with education: Evaluation of its educational effectiveness. Educational Technology & Society, 8 (2), 54-65.http://www.ifets.info/journals/8_2/5.pdf
Wentworth, D.R. & Lewis, D.R. (1973). A review of research on instructional games and simulations in social studies education. Social Education. P. 432-440.
Yee, N. (2001). The Norathian Scrolls. http://www.nickyee.com/eqt/report.html.
http://www.gamestudies.org Game Studies
http://cms.mit.edu/games/education Games-to-Teach Project
http://www.joystick101.org Joystick101.org
http://ludology.org Ludology.org
http://www.calit2.net/metagame MetaGame Group
http://www.pewinternet.org/reports/toc.asp?Report=93.
http://www.gamesparentsteachers/.com Retrieved March 29, 2006 from http://www.educause.edu/ir/library/pdf/ERM0620.pdf or http://tinyurl.com/f9rr6.
http://www.socialimpactgames.com Need to look this up
Get in Touch with Others
Education Arcade
Innovative Online.
The Society for the Advancement of Games and Simulations in Education and Training and the Sage journal Simulation and Gaming (Need to look this up)
Games in Learning List: GAMESINLEARNING@DISCUSSIONS.EQ.EDU.AU
Join here: http://education.qld.gov.au/archives/gamesinlearning.html
Games in Learning Website: http://www.learningplace.com.au/deliver/content.asp?pid=24029
http://lyris.education.tas.gov.au:8080/read/?forum=gamemaker
http://www.gamelearning.net/
http://www.learningplace.com.au/deliver/content.asp?pid=24029
http://www.groups.edna.edu.au/course/view.php?id=81 http://lists.becta.org.uk/mailman/private/gamesandeducation/