<p align=center><font size=5>Maria Cisneros<br>Teacher Education Portfolio</font></

  1. Introduction to Education
    1. Philosophy
    2. Research
      1. PowerPoint
      2. References
    3. Critical Analysis
    4. Pro/Con Issue
    5. Final Reflection
  2. Cultural Diversity in Education
    1. Philosophy
    2. Research
      1. Research Paper
      2. References
      3. Handout
      4. "Model Minority" PowerPoint
    3. Critical Analysis
    4. Teaching Strategy
    5. Calendar
    6. Final Reflection
  3. Technology
    1. Philosophy of Technology
    2. PowerPoint
    3. Computer Science
    4. Internet Web
    5. Windows XP
      1. Resource Manual
    6. Great Education Links
    7. WebQuests
      1. Shark WebQuest
    8. Publisher
      1. Class Calendar
      2. Special Interest Group Flyer
      3. Classroom Newsletter
      4. Class Website
      5. Read-Aloud Brochure
      6. Publisher E-mail
  4. History
    1. Educational Plan
    2. Ranching Frontier PowerPoint
    3. Worksheets and Activities
    4. Materials Used
    5. Curriculum
  5. Theory of Elementary Math I & II
    1. Philosophy of Elementary Mathematics
    2. Service Learning Reflection (St. Anne Little Flower)
    3. Math Literature Lesson - Fractions
    4. Math Literature Lesson - How Much is a Million
    5. Temperature Conversion Team Lesson
    6. Placing the Value on Digits: An Internet Lesson
    7. Great Math Links
    8. Calculators
  6. Relationships in a Classroom Setting
    1. Philosophy
    2. Research
    3. Classroom Rules
    4. Within a Mile of Home: A Final Reflection
    5. Classroom Layout
    6. Classroom Newsletter and Chill Out Form
  7. Child Development
    1. Philosophy of Child Development
    2. History of Child Development
    3. Evaluation of a Toy
    4. Effects of Premature Birth
    5. Focusing on Cognitive Development
    6. Special Interest Group Proposal
    7. Concept of Whole Child
    8. Final Reflection
  8. Children's Literature
    1. Sparking a Love for Literature: A Children's Literature Philosophy
    2. Dear Meatball: A Service Learning Tale
    3. Literature Rich Classroom Layout
    4. Reading Aloud to Children
    5. Motivating Teachers to Motivate Students
    6. Literature Lessons
      1. From the Mixed-Up Files of Mrs. Basil E. Frankweiler
      2. Yakov and the Seven Thieves
    7. Letter to Parents
  9. Introduction to Exceptional Learner
    1. Philosophy of Exceptional Learner
    2. Service Learning Reflection
    3. Computer Resource Manual
Home > Course Work > Child Development > Focusing on Cognitive Development

Focusing on Cognitive Development

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One of the most creative assignments I completed in this class was an assignment that focused on cognitive development. The focus of the assignment was to create a game or activity for a skill that was currently being taught in my service learning classroom. I then brought the assignment to class for my peers to review. It is definitely an activity I am very proud of.

Skill:

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In my service learning classroom, the 5th graders had been working with fractions. One of the most important things the teachers implemented was the reduction of fractions and equivalent fractions.

Activity: Pizza Relay

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Using the felt pizzas provided (magnets will be applied to every slice), students will practice reducing fractions in a very fun and hands-on way. The teacher will split the class into 4 teams by arranging the desks into 4 equal rows. The teacher will then place four pizzas on the white board directly in front of the four teams. Next to each of the 4 pizzas, the teacher will place a row of 8 game cards folded over so that the students can not see the problem until they unfold it. All rows will have the same problems in the same order. The teacher will say go and the first student in each row will run up to the board and open the first card. The cards will contain problems such as 8/16. The students will then use the pizzas (they may also use the markers and the board) to reduce each problem. Once they have finished they will write their answer above the pizza. The student will then take their team’s marker and run back to their row. They will then hand it to the next person in the row and sit down. The new contestant will then run up to the board and work on the next card, and so on. The teacher will sit and note what place each team comes in. At the end of the game she and the class will discuss the problems and she will give the correct answers to every problem. The class will then reflect on any mistakes. The first team to have finished and gotten every problem correct wins the game!

 

*Note: The felt pizzas I posted only have 8 slices, but by the time I actually use this activity in my class, I hope to have made much bigger pizzas with more slices.

Author: Maria Cisneros
Last modified: 9/13/2005 1:35 PM (EST)